the arcana vulgora

We use cookies on our websites for a number of purposes, including analytics and performance, functionality and advertising. They just need to be able to reach the unit you need refreshed and press dance. If your Hilda is falling off, she’s also a great Dancer because of her high Charm + Bolting support for the Deer. Dorothea has meteor for more linked attacks. She can also be built as a swordswoman, and has a nice relic to use in that role. Speed is 40/40, and res is 35/45. I love Caspar, but it'd be fun to see him as a dancer, so that will be what I do. One of her strengths is sword fighting, which is perfect when using the unique Sword Dance … Dorothea supports Sylvain and Felix up to A, and Ingrid to B. They don't need strong healing capabilities. So it's better to have a cross-house recruit be your dancer because you can recruit them at the start of month 12, and they will have higher stats and trained weapon ranks compared to a unit that started in your house but you didn't give any combat XP or instruction to. I've made Marianne, Dorothea, Flayn and Ingrid.… Fire Emblem: New Mystery of the Emblem; Fire Emblem: The Binding Blade; Fire Emblem: Thracia 776 Looks like you're using new Reddit on an old browser. Dancers have 1 role: dancing. that’s what i was thinking of doing. The Fire Emblem series is well known for its innovation and for being one of the first Eastern style tactical role-playing games, with a strong emphasis on Western forms of medieval folklore. She also has better Charm than Marianne. Has bolting and no weakness in riding like Dorothea does. However, given that Marianne is your only healer and it doesn't sound like you've recruited Linhardt and/or Mercedes, make Dorothea or even Lorenz the dancer and leave Marianne as-is. Marianne is the better option if you have another healer, like Mercedes or Flayn. Except if you're on Crimson Flower, which doesn't get that particular map and as such you don't need to keep it in-house to optimise for. Marianne has an easier time getting Mov+1, but she also lacks Meteor-aura support and can be useful in other roles (Gremory, Dark Knight, mixed/magic Falcon Knight, and now Dark Flier), whereas Dorothea gets outclassed at everything else she can do. I'm debating on what to do with Dorothea. Marianne has a riding boon for easier Movement +1. All things related to Fire Emblem: Three Houses. The former two are some of the best units in the game. I never considered using Ingrid or Petra. The choice between a unit that joins at level 1 at the start of the game and one that joins auto-leveled to around level 15 with free weapon ranks is going to favor the auto-leveled unit almost irrespective of who the two units actually are. If this is Maddening, def Marianne. The series currently spans 16 games, two crossover titles, and a mobile game. Marianne is the best dancer in the game. They don't need to be good offensively. Ideally, you could recruit Dorothea, but her requirements are pretty high, so that usually entails a lot of planning ahead of time. If going Edelgard then use trash like Caspar or mediocre chars like Linhardt My Linhardt is far from mediocre. IMO Dorothea's best class isn't even Gremory, but Warlock (strongest possible Meteor and Thoron, at the cost of extra Physics and 1 move). She only has supports with Lorenz therefore her main niche as a dancer is pretty useless. I just managed to recruit Dorothea so she’s quite underleveled and not as skilled as most of my other team members, but she isn’t underleveled to the point where she’s useless (like Flayn, which is why I’m not going to use her as a dancer). Her niche is lost unless you recruit more people out-of-house, which I don't recommend for a first run. I go back and forth. If going church Flayn is a much better dancer than Dorothea. (OC) I turned Mercedes into every notable Three Houses characters [+Some Bonus characters]! Dorothea has a riding bane. Constance. Marianne is the best dancer in the game. But in general, rather than worrying about which units have more appropriate stats/skills/proficiencies for being a dancer, the primary decider should be "someone I can recruit at the start of month 12 with minimal effort" with all those other things being tiebreakers. Edit: regarding the link attack argument, they need a support to be at all impactful. Dancers have 1 role: dancing. I tried making Marianne a dancer in the run I just finished. Ingrid, Leonie, and Petra all made bomb ass dancers that avoided everything, and defended themselves as well. Some players are opting for characters who feel “right” for the role, but my favorite phenomenon is that people are finding absurd dancers. They'll catch up quickly. And don't worry about your dancer being underleveled. Marianne is a better dancer for GD because Dorothea's main strength (Meteor support) isn't that useful in GD. I usually just made whichever mage was falling behind (usually Dorothea) the dancer so that they would atleast have some usage. Switch camera. Honestly I make Ignantz my dancer since he just so weak. I prefer to just make the one in my house a dancer to have them for chapter 13. Then again, as a Dancer, she can pull the old "keep Meteor equipped, but never actually cast it, for perpetual linked attack bonuses" trickie. Dorothea is best staying Warlock for double Meteor, or rather so she can fire one off and still have one more for linked attacks/gambit boost.

Moen Stanadyne Faucet Cartridge, Sherpa Hoodie Blanket, Beastmaster Teimos Conan Exiles Location, Pocket Magazine Holster, Electric Terrain Tm Sword, Reconstruction Political Cartoon Quizlet, Space Aliens Chicken Tortilla Soup Recipe, Translate English To Uzbek, How To Start With Friends Like These Skyrim, Kitchenaid® 36'' Smart Commercial-style Gas Range With 6 Burners, Why Do Ocd Thoughts Feel So Real, Is Geeksprogramming Legit,

Leave a Reply

Your email address will not be published. Required fields are marked *