snowrunner not a drill trailer stuck

Fixed Hummer Tires using the wrong friction template. Only one SnowRunner Mod can add a lot of excitement to your ordinary play and even help to increase your score greatly. By using our Services or clicking I agree, you agree to our use of cookies. Then you won't have to do the whole contract chain over if it gets stuck. Fixed double prompt while clutch button is pressed when using a winch. Vehicle physics: collision bug causing trucks to fall through the ground is now fixed. Multiplayer: Players can now play in different regions in coop. Fixed wheels falling through rocks in some cases. Watch where you’re going. Fixed region transition message overlapping controller disconnection warning. Fixed problem with cargo that was falling through the trailer. [DLC] New region: Wisconsin with two maps: [Free] Logging contracts for both new and base game maps, [Free] Curtains and windshield stickers added as customization options, [Free] Additional customization elements for all trucks, Supported an adjustable low range for special gearboxes, Music sets on maps are now played in a random order, Added an ability to remove on-map trailers via the functions menu, Fixed a bug where trucks that were left on a bridge could get stuck when the game was relaunched, Fixed a bug where the "Starting Engine" message appeared when the player tried to winch another player's car with a stopped engine, Fixed a camera shake that happened when a player used any of the 'Move Crane' buttons for a crane of the ', Beacons on trucks are now disabled by default, beacons' state is now saved, Improved winch attachment point for the 'Heavy Rock Trailer', Fixed a bug where objective trailer/vehicle was discovered again after a task restart, Added oil stains in the water where the player's truck is, Fixed a bug where in some cases points shown in the garage to unlock stuff were wrong and not tied to the actual players rank, Fixed a bug where the sound of anchors was looped if the truck was changed while the anchors are moving, Fixed a bug in co-op where the host could invite players despite the game's players limit being maxed out, Fixed a bug where the crane of 'KRS 58 Bandit' truck was rotating in some cases after entering the truck if the crane was rotated at 180 degrees before, Fixed a bug where destination markers were placed after rotating a map, Fixed a bug where the distance was not converted in gallons/miles metric system in missions that involves the seismic vibrator, Disabled blur for on-map trucks where a player drives nearby, Fixed a bug where the third slot of the manage party menu was unlocked while the game was limited to two players, Fixed a bug where a crane was not fully restored for other players in the coop game, Fixed a bug where sometimes players were unable to scroll through the truck list in the upgrade obtained window, Fixed a bug where ‘Framing’ zones and building desynced between host and client, Fixed a bug where the option "Sorting by the name" was in inverted alphabetical order by default, Fixed a bug where the mod report description window was limited to 30 characters, Fixed a bug where in some cases list of mods that player needs to download to join a co-op game was not complete, Fixed a bug where mods were available in truck store for a client in COOP session without mods, Fixed a bug where co-op game invitations did not work in the mod browser and after leaving the mod browser, Fixed a bug where with a certain amount of mods activated, the player could start a single-player game, but not a COOP game, Fixed a bug where the ‘Vehicles found’ counter did not increase when the player found vehicles on the mod map, Added additional mod verification checks in the game editor packaging process, Supported the purchase of any trucks from different regions in custom scenarios, Mod creators are now able to create addons with a mobile watchtower functionality, Mod creators are now able to set up default player level and amount of money in custom scenarios, Map mod creators are now able to set up custom prices in the garage. Art improvements for summer and winter polygons. Fixed a bug when a player traveled through a gateway while using the winch connected to an empty truck, the empty truck was not usable anymore. Please check the respawn areas to make sure nothing is blocking them) while there isn't anything there and won't restart the quest. [DLC] New trucks to be found in Lake Kovd: Fixed bug when winch was automatically pulled without players input. Or just from the stage your on? The region contains 4 different interconnected maps, those are: Black River, Smithville Dam, Island Lake, and Drummond Island. Objectives trucks that were not removed after tasks completion will now be properly removed from the map on level load. SnowRunner is out on April 28th for PC, PlayStation 4, … Added an icon for Kola Peninsula region on global map and in player profile. Collision no longer broken when exiting the garage built by the “Key buildings restoration” contract. This heavy drill can be carried on your Trailer or your any heavy vehicle i.e. Had to confirm twice in order to transition to a garage in another region after closing a region transition warning. Overturned trailers could duplicate cargo. Controls on keyboard will stay as they were on release. I've done the rest of the tasks here, and I want to move on but it says the respawn area is blocked or something, and there is nothing there. I had a trailer stuck in the mud that I was able to retrieve later with ease. When the guest discovered an upgrade, it was duplicated for the host if he already had it. Friends list was hiding offline friends in the main menu. Fixed a bug when in co-op truck’s gearbox randomly did not shift to a second gear. Press question mark to learn the rest of the keyboard shortcuts. Multiple fixes of unrealistic collisions (wheels clipping or hovering) on various objects. the center of mass is also ajusted, i'm no masoquist or evil, i don't want a trailer to tip and us to need to restart the whole mission because the trailer don't move, even if Zeus himseft will … User was unable to select the adjust button action on steering wheels when custom preset buttons were adjusted. Fixed crash after accepting invitation to coop session. User was unable to control the gearbox on steering wheel if adjusting custom preset. Logitech G29: Force Feedback is not deactivated anymore after alt+tabbing. This seems obvious, but it’s really easy to get stuck in SnowRunner. Added broken vehicle to both polygons so modders could easily test repair addons. Fixed an issue which prevented some of the users from being able to open the editor. Supported option to choose different metrics systems. Added missing currency logo in truck store. Please contact the moderators of this subreddit if you have any questions or concerns. Blank button prompt for "Move Up\Down" in custom preset settings. Available cargo is now displayed in a map pop-up. Show quest trailers as "Active" + close functions panel while recovering. Fixed player gamertag on minimap disappearing when changing truck. Added rebind for additional features (camera, map, profile, truck controls). The big construction trailer is in the ground and cant connect to it. Fixed various localization keys and incorrect names in the customize menu. Various performance and memory optimizations. Supported ability to add custom-made assets to the maps. edit: solved it by just driving onto the attachmenthing and attaching from above, flipping the hole rig and destroying my truck Collapsing terrain near water at Smithville Dam. Yeah, it's not until you get new tires on an old truck, or add diff lock, or get a new truck, and suddenly that challenging path you kept struggling with is now a breeze, that's when it really clicks. Game crashed when forced to another map from garage. Instead of restarting, I rammed the trailer from behind until it glitched further into the ground. Various localization fixes for Japanese, English. [DLC] Players can find new trucks on this map: Added new main menu background and music theme. Watch where you’re going. Truck could be lost if client disconnected from the session. Updated icons for wheels controls on HUD. A number of fixes for different collision situations between players trucks and trailers. Fixed friends' names not always displaying properly in friends list. Fixed: host blocked after a guest exits a game while host was changing map with a guest's vehicle. Cargo fell through the truck if players went to another map via a gateway and tried to unload cargo via crane after that. Alternatively, if you do have to restart go and fetch the trailer and leave it near the drill site first. Guest couldn’t see other players moving after entering in their vehicles. Trucks that should disappear after completing a mission remained on the map. The truck engine will now automatically be turned off if the player is AFK. Game froze for up to 15 seconds when player selected "Load game", "Start coop" or "New game" with 1 existing save slot or * more. After loading the Seismic Vibrator Module, it will be smooth and fun to pinpoint the location from the warehouse. Did the "not a drill" contract. Truck duplicated if savegame path contained russian letters. I’ve removed what I considered the key weakness of the vanilla truck (its awful fuel capacity) as well as given it the … suitable for the job. 40.000 kg (big rig, etc.) So both my truck and trailer both ended up in the river. Supported proper mod preview display in truck store. Fixed a bug where the title did not display an appropriate system dialog where a user with the 'You can see and upload community creations' privilege set to 'Block' attempted to access user-generated content. More to come. BUG - Construction Rig Semi-Trailer (Not A Drill) Cant attach to the Trailer as the landing gear is stuck in the ground. It'll take several trips to fix a big truck. Tweaked lampposts lightning across all maps. This seems obvious, but it’s really easy to get stuck in SnowRunner. To complete the task, you will need a small perfect execution. ... game with little effort, but Snowrunner is pretty obtuse when it comes to showing you the options you have and what is or isn't worth it. Game crashed when two players changed map at the same time. You set goals for yourself to be able to do those things. Buttons in notification about changing regions couldn’t be clicked using a keyboard or gamepad. After loading the Seismic Vibrator Module, it will be smooth and fun to pinpoint the location from the warehouse. Player in host's car is unable to refuel it. It’s one of the best things when you feel stuck or even bored with the game. I’m with ya. Mod download status in now displayed in the mods menu. Added option to disable beacon lights via functions menu. Added working rear-view mirrors on consoles. edit: solved it by just driving onto the attachmenthing and attaching from above, flipping the hole rig and destroying my truck Supported interior customization & interior customization modding: Owned trucks counter in the trucks store is now properly displayed. Khan 39 Marshall mass tweaked to avoid mud physics glitchiness. These locations might confuse you and off-roading with heavy machinery and such heavy load is not a good choice. Fixed problem when truck's wheels were falling through the models of rocks. Fixed issue with reversed pedals on Logitech G920. "Out of Fuel" and "Broken Engine" messages are now properly displayed for trucks that player finds on a map. Added an icon for secure container on Lake Kovd. Logitech G29 steering wheel is not initializing on launch by the title. The task “Ol’ Faithful” could not be completed. After installing patch 5 bridge was not accessible after "Old Bridge Reconstruction" was finished. Got stuck more times than I can count, winched, rammed, almost flipped, used four tanks of gas but finally got her there at … It'll take several trips to fix a big truck. How to unlock the Goliath achievement in SnowRunner: Use a telescopic crane to raise a special objective semi-trailer at least 5 meters above the ground With wisely chosen SnowRunner Mod you can move mountains and speed up the processes. There is a very good chance of getting stuck or damaging the vehicle after collapsing the module. Fixed headlights and brake lights issues. I hope that i can get someone who has something meaner than my tayga to to join a coop and help me unstuck it. BeeDog. Note that for future game editor updates we will include a separate changelog file for our modding community. The physics system loses its shit and the truck and trailer will glitch like mad for a second before everything is back to normal. Names overlapped in friends list and disappeared when reopening it. Every single part of the model (like tires and much more) and texture was created from scratch, with meticulous detail and lots and lots of love. ... More posts from the snowrunner community. Simply dipping just a couple of your wheels into water, or not … Player could not control vehicle after trying to repair. Member. Collapsing terrain near water at Smithville Dam. There’s lots more to Snowrunner, including multiplayer so you can all go off-roading together, and probably get stuck together in mud too. Added free camera on Summer/Winter Polygon maps. Mainly, you're stuck with the sideboard container back so no cranes or repair add-ons here. Improved optimization when leaving garage. It’s one of the best solutions in those cases when you realize that you are stuck or even start feeling slightly bored with the game. Fixed a bug when crane anchors were not properly set to the ground. Added proper force feedback for driving and collision with different objects. Improved LOD for different objects on a map. First implementation of Logitech G29 on PS4 (Work in progress, expect issues). Supporter option for input hints display (only wheel/any active input). Fixed missing fuel station icon on the Rift map. Players can upload maps to mod.io and use them in custom scenarios menu. Fixed "Repair The Truck" task on the Smithville Dam map. Quotation marks were used instead of apostrophe marks in the “Uplink” contract descriptions. The last trailer you have to get (drilling mud tank/mixer) is massive and you better plan a route out that will allow wide turns or else it’s not going to be a fun trip. Fixed English text being used for various other localizations. The "Ol' Faithful" task from the Rift map could not be completed. Then you won't have to do the whole contract chain over if it gets stuck. Fixed Tuz 166 ultimate suspension using wrong localization template. Cloud saves didn’t sync when deleting the local saves. The authorization window did not contain links to mod.io's Privacy Policy and Terms of Use. Truck disappeared when loading the game after switching maps. Fixed "Drilling Spare Part" spawn for "Lost Container" mission in co-op. Improved texture loading speed on PS4 and Xbox One. Fixed a bug when a player traveled by a gateway while using the winch connected to an empty truck, the empty truck was not usable anymore. Return to main menu confirmation screen was not localized. Press J to jump to the feed. Fixed Derry Longhorn 3194 paint scheme to work with bumpers. The player profile can now be closed in Custom Scenarios or Proving Grounds. Heavy trailers are also heavier, the bigger ones are aprox. It is the starting region and the easiest one out of all 3. This system will be improved through iterations in future updates. Added option to disable beacon lights via the functions menu. Warning message about transition to another region in coop was displayed in English for all languages. Supported tasks and contracts restart in co-op. Additional friend list and invitation fixes. Player could not control vehicle after trying to repair. Host was stuck on a warning pop-up when trying to switch region. Supported camera controls with the d-pad on Logitech G920/G29. With custom preset user was unable to interact with any zone with Steering Wheel controller. Supported option to choose different save slot. Added an option to choose steering type depending on primary input device: gamepad or steering wheel. SnowRunner keeps the same outstanding vehicle and terrain interactions and builds a proper game around them. Then I backed the Paystar up onto the lip and managed to connect the trailer. Removed extra text field from the player profile menu. There is a very good chance of getting stuck or damaging the vehicle after collapsing the module. A memory limit has been implemented for mods to improve performance while playing with mods. Same problem. Will restarting a 3 part contract reset it from the very beginning? After exiting garage, the Gearbox UI displayed as being in low gear when it was actually in auto. First, you will need to select the truck or any heavy machinery which you might think i.e. Friend list: The friends list will now always appear when you launch the game. SnowRunner is an off-road driving simulator that takes you to the extreme Siberian and American wilderness. Optimized PS4 memory management (fixes the most frequent crashes on PS4). Fixed a bug when some vehicles had different purchase/sales prices. Then on Trailer Store, you will need to purchase Flatbed Semi-Trailer if you don’t have one. This is why Snowrunner is incredible. Posted by 4 days ago. Show quest trailers as "Active" + close functions panel while recovering. Features: Truck previews were missing in the Truck Store. Truck preview image was displayed as a layout in the upper-left corner on a black background in the 'Truck Store'. Picked up the Curtainside Trailer from the Drill Site and immediately hit the coast, got roughy halfway across the river when I mistakenly veered slightly off course. Added support of gameplay zones set up (garages, tasks, contracts, etc.). Accounts must be older than 10 minutes to contribute. These locations might confuse you and off-roading with heavy machinery and such heavy load is not a good choice. Moved crane anchors control to functions menu. Don’t stay behind and upgrade your game individually. Trucks with trailers could fly when the player changed truck. Game crashed when two players on different game versions tried to connect to each other. This has been a small project of mine, not as big as the MTVR and Zetros. Control scheme B had conflict in buttons. Trucks on trailers could fly away when the player attached to the trailer. Did the "not a drill" contract. Fixed a bug when some objects on a map were flying away when player drove nearby. The "Kick Out" functionality was not working. Two tutorial hints were overlapped by the change region button in the garage. Take your favorite fandoms with you and never miss a beat. Tuz 16: Players are now able to choose color schemes in the garage. How to unlock the Simply Delivered achievement in SnowRunner: Deliver every type of cargo in the game at least once. This achievement is worth 20 Gamerscore. Repair progress bar changed to points instead of percentages. https://www.youtube.com/watch?v=tNShOAVQB7w, https://forums.focus-home.com/topic/54742/update-patch-9-bug-fixes, https://forums.focus-home.com/topic/54083/update-patch-8-bug-fixes/2, https://spintires.fandom.com/wiki/SnowRunner/Patch_Notes?oldid=6031. Collapsing terrain near water at Smithville Dam. Your truck may get damaged quite a bit. Added alpha version of the Game Editor that players can use to create new maps and vehicles. Black screen when player opened map, could cause save corruption. A few mod, gameplay, and localization issues are now fixed. Information about trucks that are stored in the garage is now displayed on a minimap pop-up. ... game with little effort, but Snowrunner is pretty obtuse when it comes to showing you the options you have and what is or isn't worth it. The "off" button was cropped in the Mod Menu in French. In Snowrunner delivering Drill to the Drill Site at Black River is another task yet to be accomplished. As coop Host, player could lose truck if they quit the game during a gateway loading screen. No "DLC" mention when selecting a Khan Marshall skin in the customization menu. It does have a few downsides. Fixed double input when trying to buy or sell trailer in trailer store with custom preset. Patch Notes (version 12) - February 8, 2021, Patch Notes (version 11) - December 14, 2020, Patch Notes (version 10 & 10.1) - November 16, 2020, PTS Patch Notes (version 7.4) - August 12, 2020 (Public Test Realm), PTS hotfix (version 7.3) - August 4, 2020 (Public Test Realm), PTS Patch Notes (version 7.2) - July 31, 2020 (Public Test Realm), PTS Patch Notes (version 7.1) - July 28, 2020 (Public Test Realm), PTS Patch Notes (version 7.0) - July 24, 2020 (Public Test Realm), First Season Pass Update (version 6.0) - July 15, 2020 (live server release), PTS Patch Notes (version 6.3) - June 30, 2020 (Public Test Realm), PTS Patch Notes (version 6.2) - June 29, 2020 (Public Test Realm), PTS Patch Notes (version 6.1) - June 26, 2020 (Public Test Realm), Patch 6.0 (version 6.0) - June 23, 2020 (Public Test Realm), The Rift Update Patch 5.0 (version 5.0) - June 9, 2020 (live server release), PTS Patch Notes (version 5.5) - June 5, 2020 (Public Test Realm), PTS Patch Notes (version 5.4) - June 2, 2020 (Public Test Realm), PTS Patch Notes (version 5.3) - May 28, 2020 (Public Test Realm), PTS Patch Notes (version 5.2) - May 26, 2020 (Public Test Realm), PTS Patch Notes (version 5.1) - May 22, 2020 (Public Test Realm), Patch 5.0 (version 5.0) - May 20, 2020 (Public Test Realm), PC Hotfix 4.1 (version 4.10) - May 20, 2020, PS4, Xbox One, PC Patch 4.0 (version 4.9) - May 13, 2020, PC Hotfix 3.2 (version 4.8) - May 6, 2020, PC Hotfix 3.1 (version 4.7) - April 30, 2020, Day One Patch (version 4.6) - April 28, 2020. Fixed Contract "Pipeline Repair" which did not unlock after guest player discovered the required zone. User was unable to perform some actions in interaction zone pop-up windows with custom preset. 1st thing i did was i went to go get the huge ass trailer from the factory. SnowRunner MudRunner ... zachloomis Reply Quote. There are also repair trailers that will repair a bigger vehicle in 1 go. Fixed a bug when deleting custom scenarios save slot did not properly delete player save data. Fixed loading localization from mods (now mod makers can add localization files for their mods. Fixed Seismic Vibrator not working properly. Tried to quit the job and take again does not help. First implementation of Logitech G920 on Xbox One (Work in progress, expect issues). Fixed problem when guests were unable to refuel in co-op. The Michigan, USA is one of 3 available regions in SnowRunner. It's not got the biggest fuel tank (200L) The construction rig semi-trailer for the contract ‘Not a drill’ could get stuck in the ground. The contest “Landslide Mapping” doesn't fail when you recover to the garage. Number of fixes for achievements that some players did not receive when meeting their requirements. User was unable to "show damage" in Functions menu with custom steering wheel preset. Fixed problem when terrain simulation stopped working in certain situations. SnowRunner has its forgiving side but not when you tip over. Fixed a bug in co-op where the truck's gearbox sometimes did not shift to second gear. My goal like always is to create a ultra/realistic replica of all these trailers. Information about players trucks location is now displayed in the player profile. One Snowrunner Mod can add so much thrill and adventure to your usual play and even help to boost your score significantly. Having an issue with the not a drill contract on ps4. Mobile watchtower now discovers tasks and upgrades on a minimap. Fixed bug when player location icon was not properly displayed on the global map in co-op. Friends list showed offline players only. Fixed RU heavy crane synchronization in co-op. The task “The Great Nomad” could not be completed. Players on the same internet connection can now play co-op. Simply dipping just a couple of your wheels into water, or not … Rng3r’s Trailer Pack v1.0.0 Mod. Added a highlight for the 'Manual Loading' in the 'Quarry' area on the ', Fixed a bug where players could not restart the, Tweaked winch connection point for the Bandit's crane, Fixed a bug where the player was able to complete cabin delivery just by hovering the cabin over the unloading zone, Fixed a bug where the icon of the disassembling building did not appear on the minimap if another player opened it in a coop session, Fixed a bug where in coop session guests got disconnected when someone drives near disassembling building at levels of, Fixed incorrect number of cabins that players need to deliver to complete contracts in the, Removed second unloading zone in the Power Line Maintenance objective in, Fixed a bug where some arrows on the dashboard of the ', Fixed a bug where materials were not completely displayed in the player profile for the Order Master Supreme, Added info pop up for Storage zones on a minimap, Fixed a bug where players were unable to focus the camera on an objective and could not view what the mission objectives are without activating them, Fixed a bug where players were unable to move added destination point on the map, Added an option to secure trucks to trailers that are suitable for truck transportation, Added additional sounds for ramp activation, Fixed a bug where if after completing the “, Fixed a bug where crane anchors were extended if the player tilted his truck while driving, Added Mud Tires, Active and Tuned Custom Suspension for, Fixed a bug where trigger zones of destination points that are placed on bridges were not displayed in-game, Fixed a bug where the player did not receive trial rewards if he completed trials before creating a new campaign, Added collision for Tuloma and Kandra Battery Canon on, Fixed a bug where landmarks of buildings before and after construction were mixed up on the minimap on, Fixed a bug where the mouse cursor was stuck on the top left of the screen when restarting an objective, Supported warning message if the player is going to fail one of the contest conditions, Fixed a bug where the cursor on a minimap was wobbling if there were several objects under it, Fixed a bug where markers of a quest item positions in “, Fixed a bug where the yellow cargo marker did not appear after using the metal detector during the ‘, Added an option to disable the truck driver model in cockpit view, Added an option to limit FPS in-game (30/60/unlimited), Fixed bug where target display was not saved when leaving and relaunching the game (for players with two monitors), Added option to enable/disable motion blur, Supported sync of weather conditions in co-op, Fixed bug where after disconnecting from a co-op game the player was unable to create his own co-op game until the application was restarted, Supported auto-refund for mod trucks that were purchased in-game player but were removed from mod.io afterward, Added indication of the intersection of objects in the editor, Fixed issues with sound packing for trucks, Fixed a bug when the dev menu was activated in custom scenarios on the second launch, Mod creators are now able to choose if they want or not to have a dev menu available on PC, Improved visual for waves, caused by a truck driving in the water, Improved terrain textures between mud and water in, Further improvements for G923 True Force Feedback on PC, Xbox One, and Playstation 4, Supported vibrotactile effects setting for G923, Added an option to calibrate brake pedal force, Fixed a bug when trucks were falling through trailers in certain conditions, Fixed wheels clipping through slabs on Imandra map, Fixed a bug when some users were unable to load custom-made maps downloaded from mod.io, In Co-op, fixed kicks from the game after watchtower unlocks, contracts completion, Fixed bug where trailers' fuel capacity wasn't displayed according to the selected metric system, Fixed a bug when snorkel functionality for, Fixed incorrect collision and behavior of, Added Logitech True Force Wheel G923 support for PC, Xbox One and PS4, Fixed conflicts between using D-pad and moving camera using Logitech G920, Logitech G923, Fixed bug when gears binds were not saved when exiting the game, Fixed bug when Clutch Pedal didn't work with TX Racing Wheel Leather Edition, Fixed winch not working when using Logitech G Saitek Farm Controller, Improved highlighting of stickers in Interior Customize menu, Fixed a bug when cars didn’t disappear from HUD list in trial “Lost in the Wilderness”, Fixed a bug when finished trials were not marked as completed in the trials menu, Added proper background images for trials in trials menu, Fixed a bug when trial rewards were granted on each trial completion, Fixed disappearing change suspension button in the functions menu if user spammed it with mouse clicks, Moved to latest mod.io SDK, which improves mod download speed, Tuz 108 Warthog - fixed textures for savior addon, Fixed a bug when on-map vehicles were not displayed in the trucks section of player profile, Fixed error "Can't Load Overlay Brand Curve us_road_asphalt_road_double" in the game editor, Additional localization and stability fixes, Fixed addons clipping for Tuz 108 Warthog, Repair crates on Khan Marshall are now properly removed when used, Kolob 74941 - fixed rpm arrow and sun visor clipping, Small tweaks for Freightliner m916a1 steering, Fixed a bug when the truck did not behave properly on garage exit in custom scenarios, Garage interior is now properly rendered in custom scenarios, Added separate metal detector icon for objective description section, Fixed a bug with one of the containers missing in the "Containers in the river" task, Fixed a bug when recover in “Lost in the wilderness” trial did not fill roof rack of the players truck, Bobbleheads are now available for Tuz 108 Warthog, Fixed a bug when the host was unable to access truck that was taken by the client that’s left session while transitioning to another map, Network connection fixes for players that are playing in the same network, Disabled player profile in polygon and trials, Fixed a bug when available truck info on a global map was incorrect for some players, Ongoing camera set up for interior customization, Fixed a problem when players were unable to change bindings for the winch pull, Added icons for new cargo types in Imandra, Fixed a bug when Lost in the Wilderness trial was not completed if the last quest truck was drawn with winch while the player is already in the delivery zone, Tweaked front wheels positioning for Voron Grad, Voron D-53233 and Tayga 6436, Improved steering angle for Western Star 6900 TwinSteer, Updated unlocks set up for Tuz 108 Warthog, Fixed a bug when cargo was duplicated if client restarted task in co-op while the host is on another map, [DLC] New map in the Kola peninsula region -.

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