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Hagatha the Witch is unique to Hearthstone. Control the board while bolstering your minions, and once you’ve got enough Mana – play a big card. The only danger card is Hobgoblin if you leave it alive for more than a turn. Especially compared with the dungeon run.. We know that there’s a card back reward associated with Monster Hunt, but the exact criteria for unlocking it hasn’t been revealed by Blizzard yet. 3 comments. In The Witchwood’s challenging single-player mode, Monster Hunt, Gilneas’ veteran monster hunters are called to cleanse the forest of its darkness. will do you many favours wasting potentially huge cards such as Forbidden Ancient by playing them far too early. Gretta is hard if you play a lot of spells in your decks, since her ability makes all spells cost health instead of mana. Start Now This is a fairly straightforward fight at first, as his reliance on stealth minions means they’re not particularly strong in terms of stats. Hero Power: Nab (2 Mana) – Put an enemy minion into a sack. Definitely kill the Hobgoblin! I’ll try to play again and get back to you. Hero Power: Terrify (3 Mana) – Shuffle a minion into its owner’s deck. We’ve put together a dedicated How to beat Hagatha the Witch guide, so make sure you give it a read as it’ll outline how to take care of the final boss! For more information, see Ratcatcher Hannigul. search. Also, one of his potential turn four plays, Sack of Gnomes, will fill his side of the board with an assortment of Gnomes. Deal that much damage to a random minion. The true final boss in the Monster Hunt is none other than Hagatha the Witch! Things can get out of hand very quickly with Monstrous Aura and the number of small minion generation effects packed into Vitus’ deck. Every hero needs to pass through eight levels of bosses that are chosen randomly. This boss is incredibly tricky and one that you’ll need to do a bit of prep for in order to survive. Try to keep his side clear with high damage or hard removal spells so the hero power becomes useless. Hold fast, and let courage see you through this night! Hero Power: Bloodthirst (1 Mana) – Give a friendly minion Lifesteal. In the right circumstances you can even set up some silly one turn kill plays if you reduce the cost of certain spells to zero mana. Flavor: His tricks will leave you both in a daze. His hero power encourages this by forcing enemy minions to attack each other. You will be given four different heroes to play with, such as Houndmaster Shaw, Darius Crowley, Toki Time-Tinker, and Tess Greymane. This means that you should ignore them entirely and simply go face. The Mute does nothing but silences your minions, which isn't that big of a threat. Ravencaller Cozzlewurt. Dead by turn 5 is a bit unfun. Do your best to keep board control and focus on getting that early game board advantage. Focus on removing his threats from the board first, and then, when you're free to go, hit his face until he dies. Many. This transforms into ‘Beast Within’ – Give your minions +1 Attack, when he’s reduced to half health. We found it best to ignore minion abilities like Taunt, and focus on base stats instead. This boss will find every opportunity to use his hero power that deals 1 damage to one of your minions. With Niira, it's important to clear the board as quickly as possible. Beastly Pete’s the Worgen version of Crooked Pete, and a beast you certainly don’t want to underestimate. The strategy is simple -- kill his minions before he uses his hero power, and you will have no problems in this match whatsoever. Most boss cards belong to a single encounter, while others feature in several. Summon a 2/2. However, these Quests are only available to those who complete the Monster Hunt before July 26th, 2018. So how do you actually defeat this horrible creature? You can venture into the forest and root out this foul darkness once and for all. Again, don’t get too attached to any one minion. Click on any boss down below to visit their guide. Otherwise, keep going for face when you’ve got the opportunity! Hearthstone Duels + Madness at the Darkmoon Faire Press Kit 7,225 MB. This guy’s a nightmare and one that requires a little bit of luck on your side to survive. It kills his own minions and deals damage equal to their power to your hero. Hearthstone’s latest expansion – The Witchwood – just got released! So try to focus on your minions instead, and use spells only in the most dire situations. Make sure you choose those that best complement the theme of the Deck you’re building, as this’ll net you the most value. Similar to the Dungeon Run from Kobolds & Catacombs , players will defeat bosses and collect their bounties to build a deck that will keep them alive as they stalk their quarry deeper and deeper into The Witchwood . It’ll only be a matter of time before this boss goes down. Hero Power: Together Forever (Passive) – Whenever a friendly minion dies, shuffle a copy into your deck. save. Murlocs. We’re still in the process of compiling this list, so bear with us! It seems reasonable to assume though that – like Dungeon Run – it’ll be earned by beating the mode using all four of the unique heroes. The Witchwood - Hearthstone's Eighth Expansion. To combat this, you’ll want to play your cards as fast as possible to prevent yourself from overdrawing and losing precious resources. On the contrary, play as many as you can ... and mill her! Is anyone else noticing a massive power level disparity between the bosses? Witchwood Bosses. There are also Nemesis bosses exclusive to each of the four Monster Hunters. Plus, having frogs will allow you to begin building a strong board presence. Discussion. If you can keep control of the board, then you will have an advantage. Health: 40; Hero Power: Hypnotize (2 Mana) – Each player shuffles their hand into their deck and draws that many cards. 1 Monster Hunt 2 Cannoneer Darius Crowley 3 Houndmaster Shaw 4 Hunt Tracker Tess Greymane 5 Time-Tinker Toki 6 Captain Shivers … Features four heroes to choose from, each with their own unique tricks and grudge match-up at the end of the run. That is why you should try to choose the First Aid Kit ability before this match, since it will heal you and your minions for 2 HP each turn. With the new Witchwood meta in full swing right now, it’s time to start turning our attention to the new single-player Hearthstone content that’s expected to be released in just over a week from now. I haven’t played Witchwood ages so I can’t remember any Cannoneer tips. Beating the final bosses + Hagatha of the Witchwood with all classes. Create your website today. This way you’ll save your high cost cards and hopefully have an opening to deal some serious damage. Soak up damage, get buffed, go face. Hero Power: Frumiousity (Passive) – All Battlecries trigger twice. On top of this, we’ve also made sure that every single Treasure has been listed on this page and our individual Hero pages are bang up to speed with the latest strategy advice. It’s something that can end up working in your favour more often than not. Then, when you see that you can't deal with his minions anymore, just go face. Any cards that reduce the cost of your Spells are also brilliant as they’ll prevent you from taking too much damage while casting. The Time-Tinker and Houndmaster are harder (6 completions from about 150 boss wins each). In The Witchwood’s challenging single-player mode, Monster Hunt, Gilneas’ veteran monster hunters are called to cleanse the forest of its darkness. Hearthstone has a new game mode, and it's taking over my life. Wowhead's sister site Hearthstone Top Decks have lots of useful information about the new expansion and wrote this article to help you out! You will be able to kill her pretty quickly. The multiple ways he can bring minions back to life means the board control game is usually out of the question – especially if the game goes on until turn nine and he can start using Shallow Graves, which resurrects seven minions that died during the game on his side. The Time-Tinker and Houndmaster are harder (6 completions from about 150 boss wins each). Discover Spells and burgle cards like Blink Fox are fantastic here and should be used as early as possible to strengthen your hand. They may be made available to the player, or limited to the boss itself, but are not available outside of their respective encounters. If you can get the Entrenchment ability that buffs the health of all your minions, then you sh ould be able to keep the board and kill Damph rather quickly. Is anyone else noticing a massive power level disparity between the bosses? Many of the encounters that will feature in Monster Hunt have been datamined by the community since the live release of The Witchwood expansion. Discussion. Inquisitor Hav’nixx puts you on a clock with the potential of his hero power and number of Mind Blasts in his deck. If you want to know how to beat all the bosses in the Monster Hunt adventure levels1-4, then check out the guide below. If you manage to take down a rare boss, you’ll be rewarded with their incredibly powerful Hero Power as a Treasure. Close. A vulture that inhabits the Witchwood. EDIT: grammar. 2020-07-14 . First up is a list of the bosses you’ll encounter in the Monster Hunt, followed by a look at the four unique heroes. For now, just bear with us as we compile a complete list of all the bosses you’ll face! It seems like the first 4-5 bosses are ridiculously easy to defeat, and then the next ones such as Azalina Soulthief are ridiculously difficult? I’ll try to play again and get back to you. Of course, any Spells or Deathrattle effects you can place on minions transformed by Griselda will also allow you to regain some value. Fortunately, their increased strength is balanced out by a lack of intelligence, so there’s usually a 50% chance his creatures will attack the wrong target. You’ll want to avoid small minions as much as possible, especially anything like Houndmaster’s hero power, as you’ll just be outvalued. Avoid buffing one in the hopes that it’ll deal huge damage on a future turn as it’s likely to be transformed by Griselda. If you don't do this, he will give them Lifesteal and heal up to full health. Hero Power: Splinter (1 Mana) – Take 2 damage. Hero Power: Chuck (1 Mana) – Destroy a friendly minion and deal its Attack to the enemy hero. Ratcatcher Hannigul’s hero power does have the potential to be threatening considering the number of small minions he plays with Deathrattle effects. Join the Hearthstone team for a look beyond the forest’s gnarled branches to get at the roots of what it took to bring The Witchwood to life! Cannibalism is a boss hero power used in the Ratcatcher Hannigul encounter in The Witchwood Monster Hunt mode. There are also new Monster Hunt Quests that task you with eliminating 10 bosses with each class. Now that Monster Hunt’s live we’ve been tearing through the encounters and compiling as much information as possible down below! When Hagatha took residence in the Blackwald, she twisted the woods and awakened the trees, spirits, and whatever beasts lurking in the woods to create a twisted, haunted domain. That’s the end of the third edition of our Monster Hunter guide, but we’ll continue to update this guide as we get some more hands on time with it – stay tuned! Hearthstone. Hero Power: Plunder (0 Mana) – Draw a weapon from your deck. The Witchwood Strategy Guide & Overview. Hearthstone Witchwood Expansion Release Time and Date. The deck is full of cards such as Grim Patron, Gurubashi Berserker and Rotface, which all offer huge advantages if they take damage and survive. It turns out that having Defile on tap can be pretty powerful. Board clear is absolutely key here. With this in mind, play your cards in such a way that you’ll always sacrifice a small minion in the hopes that your big ones will survive. We list them all in this section, but please keep in mind that there are spoilers throughout and the list will be expanded on over time. Avoid playing minions turn one as he’ll trigger this Hero Power every turn without fail. He’ll take a considerable amount of damage if you can wipe his board, or even play Taunt minions to soak up his Treant‘s attacks. Flavor: The Witchwood’s curse has not been kind to the local Murlocs. This Murloc boss could be difficult since he will play a lot of Murlocs, and their synergies are quite aggressive. Experiment 3C’s hero power may seem somewhat counter-intuitive at first, but the horrific amalgam has a huge deck of 60 cards and being able to draw through that quickly can leave you running out of answers. Cultist's hero power deals damage to you every time you draw a card. Hero Power: Hollow Needle (2 Mana) – Deal 1 damage to a minion. This is one of the easiest bosses to beat on Level 2. Hero Power: Bulldoze (1 Mana) – Spend all your armor. Hero Power: Starving (Passive) – Whenever a friendly Beast dies, draw a card. Scholomance Masquerade Ball 462 MB. Gnomenapper can be an irritating boss as he constantly wastes your turn forcing you to free minions from his hero power. Big Spells like Pyroblast or Legendaries like Ragnaros the Firelord are also great ways of demolishing his minions or simply blasting face to reduce his armour! If a turn’s ended and he’s got a minion on the board with a lower attack value than yours, he’ll end up destroying it too. Hero Power: Monstrous Aura (Passive) – Your minions have +1/+1. So. However, know that most of the time, these will be coming straight back. When you play minions, grit your teeth and accept that one of them will be turned into a frog with Taunt. Each sack only has three health, so it isn’t too difficult, but it can quickly eat up a lot of time. Hero Power: Infatuation (1 Mana) – Gain control of enemy minions with 1 or less attack. Otherwise, you will die very quickly. Simply click on one of these links and it’ll take you to a separate tips page we’ve created for each one. 71% Upvoted. Rush, Echo and Charge minions are great for clearing any Poisonous cards off the board in this fight. Do that and Wharrgarbl’s strength will be dwindled. The latest music from the Witchwood expansion in Hearthstone looped for 1hour. With this in mind, Charge minions like Leeroy Jenkins are great for laying down some pressure. Hero Power: Soot Up (1 Mana) – Give a friendly minion Stealth until your next turn. If they kill any minions, refresh this –, Time-Tinker (Mage) Hero Power: Temporal Loop – 2 Mana – Start your turn over –. In that case you’ll want to race him down as fast as you can and favour face damage over minion trading. The name of this new adventure is Monster Hunt, and it highlights some of the grizzlier Gilnean inhabitants in a mode that looks very similar to last year’s Dungeon Run. Whenever you finish an encounter you’ll be able to choose new loot to improve your Monster Hunt deck. It seems like the first 4-5 bosses are ridiculously easy to defeat, and then the next ones such as Azalina Soulthief are ridiculously difficult? In The Witchwood’s challenging single-player mode, Monster Hunt, Gilneas’ veteran monster hunters are called to cleanse the forest of its darkness. Hearthstone Game Director Ben Brode discusses new game modes, keywords, and cards from the upcoming expansion, The Witchwood. In this Monster Hunter guide, you’ll find details of everything we currently know about the new mode. Our Hearthstone Monster Hunt guide contains tips for all the bosses, treasures and rewards contained in the Witchwood adventure. Every hero needs to pass through eight levels of bosses that are chosen randomly. This means that you shouldn't be afraid to play spells. Hearthstone. Alternatively, you can flood the board and lay down a particularly large minion that you’re willing to sacrifice. That old hag is broken af and I’ve started to hate my Glinda card because of her adventure boss counterpart … It goes into great detail about Treasure rewards and Card Buckets to help you make the most optimal choices when forging a deck throughout a Monster Hunt. PassiveCards that didn't start in your deck cost (1) less.See this card on Hearthpwn For the treasure card in Duels, see Sticky Fingers. This boss aims to take advantage of small damage effects in order to get the most value out of his minions. 71% Upvoted. The Witchwood Announcement Press Kit 400 MB. There are 4 Witchwood card packs up for grabs through the Monster Hunt game mode. Hero Power: One with the Trees (2 Mana) – Reduce the cost of minions in your hand by (1). Just try and keep the board clear, hit face when you can and it won’t be long before this boss goes down. Order … Scholomance Masquerade Ball 462 MB. Do your best to survive until the late game and take into account The Scarecrow’s Hero Power. We’ve got a dedicated page to defeating this Nemesis Boss on the way soon, stay tuned! Deep within the woods, an evil presence stirs. Or, take into account the minions he’s got on the board too. The hero power becomes the real danger, then, so look to clear his high attack minions when you can to prevent that huge damage heading straight for your life total. Sometimes feel like stuff isn't tested on all heroes. Hearthstone Monster Hunt Game Play. Damph sure loves his Deathrattle minions. Additional Writing Credit: Many of our boss strategies and individual hero page updates come courtesy of the brilliant James Pickard, another fellow Monster Hunter who’s probably fallen victim to Face Collector as much as we all have. Right? Her hero power will turn a random minion into a 0/1 frog, so just play as many minions as you can, and you will have enough power to kill her very soon. Wowhead's sister site Hearthstone Top Decks have lots of useful information about the new expansion and wrote this article to help you out! If it survives, give it Poisonous. Her hero power will turn a random minion into a 0/1 frog, so just play as many minions as you can, and you will have enough power to kill her very soon. Hero Power: Witch’s Kiss (2 Mana) – Transform a minion into a 1/1 Frog with Taunt. The lyrics of the song featured in the expansion's trailer were co-written by Andrew Robinson and Christie Golden . Hero Power: Guttural Howl (1 Mana) – Give a random minion in your hand +1/+1. Create your website today. Hero Power: Cull the Meek (1 Mana) – Destroy a minion with the lowest Attack. This particularly tough fight aims to wipe you out with fatigue damage by forcing you to mill cards from your deck, while the hero power prevents you from doing the same to them. Something spooky is stirring in the heart of The Witchwood™, the next expansion for Hearthstone®, Blizzard Entertainment’s smash-hit digital card game. Dead by turn 5 is a bit unfun. If you’re feeling overwhelmed against a large board, aim to eliminate as many of the smaller minions as possible to reduce the bonus from his hero power and cards such as Savage Roar. Buffing one minion until it’s enormous also works a treat. Try and buff, adapt or keep building you board so you can hit start hitting him where it hurts. This guide is designed to aid you in your Monster Hunts in The Witchwood. Hero Power: Grave Mistake (3 Mana) – Trigger all minions’ Deathrattles twice. Doctor's hero ability heals him for 3 HP. Warm-Up Boss: These bosses were designed to be easy, in order for the player to get invested in their deck. If you have the healing ability, then you will easily win this match. I haven’t played Witchwood ages so I can’t remember any Cannoneer tips. Especially compared with the dungeon run.. Hearthstone's latest expansion, The Witchwood, was released last week.A little piece of it was held for after launch, though, and Blizzard is beginning to open up about it. website builder. Unlocked by completing Monster Hunt mode with all four Monster Hunters. She plays a demon warlock deck and uses her hero power False Heart in order to remove the drawback of her demons. 43. Witchwood Bosses. Passive Treasures activate at the very beginning of a match and last throughout each game you play. This means you can usually build up a bit of an advantage in the early game, so that by the time your creatures are running scared, you’re already well in the lead. Proceed to hit face. This means that you need to play a control game in the first half of the match. Instead, look to trade efficiently so you’re keeping 1 or 2 higher health minions on the board. Tracker (Rogue) Hero Power: Scavenge – 2 Mana – Discover a class spell that has been played this game –, Cannoneer (Warrior) Hero Power: Fire! 6 comments. Finally we’ve got a general overview of what we know about the mode, as well as separate sections which feature all the Treasures and Rewards you can earn too. ; Gobbles Every dying beast makes this dreaded carrion bird stronger. As with Dungeon Run you’ll be able to add some tasty new equipment and cards to your loadout as you progress through an individual Monster Hunt run. Monster Hunt Treasure List. This thread is archived. You can start with any of the four heroes, and if you beat all bosses with all four characters, then you get to fight the very last one -- Hagatha the Witch. Hearthstone Guide: Witchwood Monster Hunt (Levels 5-8) Posted on May 15, 2018 in Free Guides If you managed to beat the first four levels of the Monster Hunt adventure in hearthstone , then you will be ready to encounter the other, more powerful bosses. But, beware; strange howls pierce the moonlit night, and fearsome creatures prowl the gloom among the ancient trees and gnarled firs. His hero power will almost constantly reduce the cost of minions in his hand each turn, meaning you’ll be overwhelmed in the late game if you allow him to reach it. Garrow will try to put as many minions on your side of the board and then use his hero power to deal that much damage to you. Discussion. If any die, refresh this. Winslow Tobtock. Looking like a more terrifying Sully from Monsters Inc., Grum loves to send your minions feeling back into your deck, though he has to spend four mana in order to do so. Gobbles's passive hero power draws one card each time a friendly Beast dies. Warm-Up Boss: These bosses were designed to be easy, in order for the player to get invested in their deck. Captain Shivers is one of the final bosses available at the end of a Witchwood Monster Hunt run. This is one of the easiest bosses to beat on Level 2. Of the Witchwood classes I found the Tracker and Cannoneer to be easier (6 completions from about 75 boss wins each). Baran basically plays like a control warrior. The true final boss in the Monster Hunt is none other than Hagatha the Witch! Instead, play a couple of minions at a time, with at least one that you’re happy to sacrifice. Whatever you do, don’t let his minions rest on his side of the board if you can help it. 80% Upvoted. Monster Hunt is similar to the game mode of … This can be a very annoying match-up. Ravencaller will have access to lots of cheap minions due to his hero power. 6 comments. Our Hearthstone Monster Hunt guide contains tips for all the bosses, treasures and rewards contained in the Witchwood adventure. Hearthstone's Spooky Witchwood Expansion Adds Another Single-Player Mode. Sazzmi likes to steal your minions, but she is capable of stealing only creatures with 1 or 2 attack, so you need to avoid playing those in the early game, if you can. Hero Power: Devour Soul (4 Mana) – Halve the enemy hero’s Health. Hearthstone: Tracker guide – Best cards, upgrades and equipment (Monster Hunt), Tempo Rogue deck list guide – The Witchwood – Hearthstone (June 2018), Galakrond Tempo Warrior deck list guide – Scholomance Aademy –…, Soul Demon Hunter deck list guide – Scholomance Academy – Hearthstone…, Aggro Demon Hunter deck list guide – Scholomance Academy – Hearthstone…, Hearthstone Battlegrounds – Updates and Patch Notes, Deck Tier List (Standard) – Scholomance Academy – August 2020 (Season 77), Highlander Mage deck list guide – Scholomance Academy – Hearthstone…. We found it very difficult to gain any presence on the board in the early stage of the battle, so opted to lay down Taunts or employ Rush minions to clear her Wisps. Hero Power: Poisoned Drink (Passive) – Whenever a player draws a card, deal 1 damage to them. In most cases, though, you’ll win this game like any other standard match. Hero Power: Desecrate (1 Mana) – Deal 1 damage to all minions. UPDATED: More boss details added to our massive Monster Hunt guide! This is a very unique fight, as your Spells will cost Health instead of Mana. 2020-09-28. But the aggro approach is far more effective. Monster Hunts is a single-player game mode. All Level 1 bosses are super easy to beat. Hearthstone. Under every boss you’ll find some tips and tricks to help you defeat them, with individual pages for the Nemesis bosses and Hagatha on the way very soon! Since our last update at the weekend we've started processing our collection of … The fastest way to kill him is to be either aggressive or to play your own control game. Hero Power: Hypnotize (2 Mana) – Each player shuffles their hand into their deck and draws that many cards. The new, spooky set marks the start of a new Standard year – Year of the Raven. Add a 2/2 copy to your hand that costs 2. Gobbles' passive ability allows him to draw cards every time you kill his minions. He’s Secret crazy, so it’s a case of saving some low cost minions in your hand and playing them out at the start of each turn to trigger some of them. I've been playing a little bit of Hearthstone's new Witchwood dungeon mode. Throughout this fight, Baran’s going to armour up as much as possible. Small Rush minions are fantastic for controlling the board here! Hopefully you've put him low enough by that time. Do your absolute utmost to trade efficiently in this fight. Lifesteal Taunt minions are perfect here as they’ll keep your Health count topped up nicely, while theirs will be dwindling with every turn. Will take all four Monster Hunters to defeat her in a special final boss fight! Witchwood is beatable, for me everyone except Shaw was pretty easy (Shaw took 180 boss kills before I finally beat his run, freaking Glinda) and Hagatha is kind of not really a challenge if you do a bit of research. save. A tough fight as the Bloated Zombies he spawns with each of your minion deaths are a real pain to deal with throughout the match. Winslow’s potentially a very tricky customer as you desperately don’t want him to drop Curio Collector or Daring Reporter and press his Hero Power in the same turn. Passive Hero PowerWhenever a minion dies, give the adjacent minions +1 Attack.See this card on Hearthpwn For the treasure card in Duels, see Cannibalism. Sephira draws spells from her deck every time you play a spell. The ridiculous card in Standard is even sillier in Monster Hunt as his hero power passively makes all Battlecries trigger twice – that’s both his and yours. We found playing the long game worked well against Sephira. The new, spooky set marks the start of a new Standard year – Year of the Raven. Garrow floods your board with small minions to take advantage of his Hero Power, so always trade them if you can to nullify this. Each one of them has a unique hero power, as well as a unique pool of cards to choose from as you progress in the hunt. As bosses are defeated, players can choose from three sets of three cards to add to their deck. Try and avoid leaving 1 health minions on the board in most cases. While Chupacabran’s Hero Power is frustrating, this fight’s all about keeping a healthy board and preventing theirs from ramping up. You can mainly ignore his threats and focus on face, unless you're too low on life. Hearthstone Duels + Madness at the Darkmoon Faire Press Kit 7,225 MB. A release date for The Witchwood has been set for Thursday, April 12. As we’ve seen through the years in Standard, there’s potential for some explosive synergy between multiple Murloc cards, so you’ll want to focus on board clears to keep the finny fellows in check and prevent cards such as Everyfin is Awesome from destroying you. Splintergraft doesn’t really offer much of a threat and instead just draws a game out more often than you might like with its hero power. One brought his guns, one brought his hounds One brought a bag of tricks One twisted time, round after round, And still their plan was nixed.

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